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FOSS4G 2019 Bucharest Workshops speaker: Iván Sánchez Ortega

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Talks

Real-time raster geoprocessing with WebGL

A two-piece workshop: A hands-on introduction to WebGL and the GLSL shading language for pixel manipulation, and then a walkthrough of Leaflet.TileLayer.GL, which allows to use shaders to manipulate raster pyramids.

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